Learning by Making
What Kids Learn at TinkerTank
Every experience connects coding, robotics, 3D design and printing, animation and broader STEAM thinking through practical projects.
Skills for a changing world
What Kids Learn at TinkerTank
Explore each learning area and see how it connects to camps, Ignite, birthday parties and school programs.
01
STEM & STEAM
Creative projects that connect science, technology, engineering, arts and mathematics.
Explore topic →02Robotics
Build, code and test robots in beginner-friendly programs for ages 5-16.
Explore topic →03Coding
Creative coding with Scratch, Minecraft and age-appropriate AI tools.
Explore topic →043D Design & Printing
Take an idea from a digital 3D model to a physical printed object.
Explore topic →05Animation
Bring characters and ideas to life through movement, timing and visual storytelling.
Explore topic →